The
Pathfinder
Society
Report
By: Tyack Verumpeto
The Pathfinder’s Society
Tyack Verumpeto
Report 3.0:
A much shorter report than last time. We secured the 8 wine bottles vintage Vigar deis from the bottom of the cellar in the house and headed back to Sandpoint to see whether or not an exorcism of the place could be done by Father Zantus to remove the haunts which infested it. We also procured a letter written to Aldern Foxglove, further implicating him in some sort of cult awaiting his transformation and pointing out that my supposition about the greedy ones being targeted seemed accurate. The cult seems to be led by some sort of female called some title with pagan in it, the actual thing escapes me, but she is apparently in Magnimar, where we should probably go next.
However, before we could set off for Magnimar, we did need to solve the problem of clearing the haunted house (and then hopefully burning the damn thing to the ground and shoveling its ashes off the f***ing cliff.) Zantus was unable to do it, but he said that Ione was due in town soon and she would probably be able to. In town, we encountered our old friend Bock who had delivered his brother’s battered body to a caravan headed north. Gladly we accepted him back within the bosom of our party. Lodeseeker also met an old friend who had been a mercenary in Janderhoff and we invited him to join us for a time as well. We did our usual hanging around town routine and were once again approached by Sheriff Hemlock to help with the goblins who seemed to be getting restless again because they are attracted to that damn demon in Thistletop. Naturally we agreed, because after all, the Seekers are heroes, plus we still have 2 goblin heroes to kill.
We set out through the Thistlewood where we encountered an elaborate Goblin trap set to slay us. Unfortunately for the goblins, it was too elaborate to actually work, and although most of our group was captured within the throes of the goblin druid’s entangle spell, Valdaire cast two fireballs and all but eliminated the opposition. The druid’s natural ability to traverse difficult terrain allowed him to escape, but not without leaving the rest of the group completely obliterated. I daresay, that goblin is probably still running.
We returned to our town after our victory to again the praise of a thankful people who have all but adopted us as their own. We learned Ione was in town and agreed to perform an exorcism on the haunted house in exchange for our help getting rid of the demon Malfeshnikor which was imprisoned in Thistletop. We readily agreed and made our way by boat to Thistletop
We opened the door to Malfeshnikor’s lair to find a pit of fire surrounded by several dim glowing candles. We immediately pressed our attack. Although we prepared as diligently as we could, the first round went to the demon, it apparently had a greater invisibility spell that protected it from becoming visible when it attacked and was able to dimension door freely about the room while clinging to the ceiling and walls. We were forced to retreat and were fortunate that Malfeshnikor could not leave the room, or more than one of us would have met our doom. Retreating we rested a day and rethought our strategy.
The following morning Valdaire sent us in with and enlarge spell to maximize our attack ability and minimize Malfeshnikor’s ability to dodge us by clinging to walls and ceilings. We charged into the room with Ione purging the invisibility of the creature at my suggestion. This time things went much better and we were able to defeat him, thus securing Thistletop as our main base of operations. In the room we found 35 everburning candles, 6 of which we agreed to give to Father Zantus to use in church services. We also found a ring of shielding which went to Nando, to protect him from his wayward charges into rooms.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment